Savva Dudin
game designer, educator, playwright
(b. 1994)
NL/RU
Instagram
Trained as a political sociologist, I researched utopian pedagogical projects and post-socialist transit. Since then, my practice has evolved into a design of serious play, branching into teaching gigs, environmental simulations, and artistic performance.
My work is nosy on post-growth transition, critical bureaucracy accounting for less-extractive rewilding, and most generally for prototyping collective support infrastructures. I trust several mediums, including live action role play, explorable diagramming, tutorial fictions, and relational enactments. In my doctoral work, I’m grappling with the vicissitudes of play instinct and its politicization in the wake of societal collapse.
My game design practice is shaped by the logic of necessary alienation, as subjectivation always requires estrangement. I crave moments when abstractions become concrete within games, calling them alibis to grasp complex objects and their bleeding into everyday life.
I love red tea, long hikes, and loathe historical ignorance and catastrophic thinking. I am drawn to the autumn sombreness, magpie-lark songlines, suspensions of assumptions, and other practices of unselfing. Frequently found amidst failing railway service between IC240 and IC147: Amsterdam – Berlin.
As an experienced cloud-watcher, I see this website as a permeable space. As it gets published, nebulous thoughts evaporate, and some thinking approach ambience.
Every game has the potential for a play.
savvadu dot gmail com
C.V.
Education 2024 –
present
PhD in Practice/Arts - Leiden University
Playing against the End: Civic repair games as pre-enactment technologies
2022 –2024Fellow at the Dutch Institute of Arts (Sedje Hémon scholarship)
Borders Crossed, Images Seen: Violent Iconology of Hybrid Wars.
2012 –2016Political Sociology at HSE
The effects of utopian educational projects on student resilience in the countries of post-Soviet transit.
Education
IsoNomics: simulation in legal fictioning, presented at
Symposium “The Truth? In this Economy?”, London, UK
PAF Summer University, Reims, FR
Office of the Angelic Matters
Centrale Fies, Dro, Italy
Borders Exam: Middelburg
Forest as a Long Term
Neringa Forest Architectures, LT
The Lost Art of Organizing Solidarity
for European Alternatives & Documenta Institute, Kassel
Spatial Playwriting
supported for Luminary Center
Khrug, Dagestan, RU
“Mother, Russia?” playwriting rules for durational performance
Perm, Russia
Council of Retired Workers- ZIL factory Cultural Center
“Designed Forgetting” game for Letovo School together with the GULAG Museum
mar - aug 2025
july 2024
may 2024
nov 2023-sep 2024
sep-dec 2022
2019
2017
2012 –2016Political Sociology at HSE
The effects of utopian educational projects on student resilience in the countries of post-Soviet
Teaching &
Learning Design
Explorable Diagramming Workshop
Extra-Practice, Rotterdam, NL
jun - nov 2024
Juggling participation: Power-over, Power-to and power-with
KABK, Den Hague, NL
nov 2024
Medieval Revisionism: games
Online School Stradarium
KABK, Den Hague, NL
jun - nov 2024
Learning Designer in Residence
Triple Ten
RU/US/BR
jan 2020
feb 2022
Last Updated 21.05.25
Selected works :
A:
Methodology, Academic Research
B:
Post-growth, Rewilding, Environmental Fictions
C:
Critical Bureaucracy and Organisational Art
B1. Subterranean Intelligence Games
Upcoming September -November 2025
Earthwise Residency, Mols, DK
unded research residency to design LARPing the rewilding scenarios of soil labourer unionizing without access to excessive combustion.
A1. Methodology of Enactments
B2. Forest as a long-term
С1. Borders Crossed, Images Seen
Vleeshal, Middelburg, NL
May 2024
live exam-performance staged as part of my ongoing practice in critical bureaucracy and experimental game design.